DAGGERHEART · MYTHVEIL LIVING WORLD

ANDALURIA: BLOOD & DESIRE

A sunlit realm of wine, vampire courts and haunted citadels—where beauty bites, monsters take sides, and Andaluria remembers.

Saturday · 16:00 Europe/Berlin · 18+ · Foundry VTT & Discord

Come to Andaluria

The bells of Valcera call the valley to wine, music and candlelight. White houses spill down the hill beneath a ruined citadel. Families open their courtyards. Saints watch from painted niches. When the sun goes down, everyone has a story about what walks the vineyards.

Most are lies. Some are invitations.

In Andaluria, beauty is never harmless. A noble house can offer sanctuary and demand a secret. A monster can protect a village. A blessing can carry a price. Above the valley, an ancient queen remembers every promise made in her shadow.

The first blood

At the Feast of the First Press, the wells run red for one night. The city calls it sabotage. The Church calls it a warning. Before dawn, a man is found beneath the bell tower with his throat cut by the ceremonial knife of House Verano. A stranger in wine-red silk claims the wolf is the killer.

He is lying.

The question is not only who murdered the man. It is who profits when the valley begins to fear the wrong monster.

What you will play

  • Cinematic Daggerheart fantasy: duels, monsters, travel, investigation and hard-won heroism.
  • Wine-soaked intrigue, haunted ruins, dangerous desire, rival houses and an old night pressing down on a beautiful land.
  • A world in motion. Factions pursue their aims, rumours travel and people you help or hurt do not reset when a scene ends.
  • Real Hope and real Fear. The terrifying choice may be merciful; the beautiful one may demand blood.
  • Characters whose ties, desires and decisions become part of Andaluria’s future.

The Mythveil promise

This is not a sequence of quests in a frozen setting. Andaluria has a fixed past and an open future. Its families, monsters, saints and enemies remember what happened. A village you save can thrive. A house you humiliate can become a threat. A promise made in moonlight can return years later with a knife behind it.

The world moves on—with or without you. But it does not move on without remembering you.

Join the table

Saturday · 16:00 Europe/Berlin
Daggerheart · 18+ · 3-hour sessions · 6 seats
Opening seats: $20 per session

Character creation happens together in the free Session 0. New Daggerheart players are welcome.

The StartPlaying listing is currently under review. Booking will be linked here as soon as it is live.

Table tone and safety

Romantic dark fantasy with blood, violence, death, alcohol use, religious imagery, family conflict, manipulation and predatory monsters. It does not require explicit sexual roleplay.

We establish Lines and Veils in Session 0 and use X, N and O Cards and the Open Door throughout play. Player comfort comes before fiction.

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